The most often used terms in simcountry are explained here. If you can't find what you are looking for, please contact The Gamemaster. This list is maintained daily.
| War Protection | | Momenteel nog geen beschrijving |
| War Protection Period | | This is the number of months of available war protection for these countries. The war protection must be turned on before it becomes active. |
| warbattleunits | | Land Forces |
| warChemicalDisasterBody | | @warChemicalDisasterKilled@ persons were killed and @warChemicalDisasterWounded@ persons were wounded. |
| warChemicalDisasterCenter | | The target of the attack was @warChemicalDisasterCenterCountry@. |
| warChemicalDisasterEvacuated | | @warChemicalDisasterEvacuees@ persons were displaced by the attack. |
| warChemicalDisasterIntro | | The measured strength of the impact was @warChemicalDisasterSeverity@. |
| warChemicalDisasterTitle | | @warChemicalDisasterTitleName@ hits @warChemicalDisasterTitleCountry@ |
| warconfirm | | War Started |
| warConfirmDeclaration | | War Declaration |
| wardeclare | | Declare War |
| warfeatures | | Documentation - War |
| warFightingAlliesDeadSoldiers | | The allies lost @warFightingAlliesDeadSoldiers@ soldiers and @warFightingAlliesWoundedSoldiers@ soldiers were wounded. |
| warFightingAssistanceAnd | | and |
| warFightingAssistanceHead | | @warFightingAssistanceHeadAttacked@ defense was assisted by the |
| warFightingAssistanceTail | | air force. |
| warFightingAssistanceUnitTail | | unit. |
| warFightingAttackedDeadSoldiers | | @warFightingAttackedDeadAttacked@ lost @warFightingAttackedDeadSoldiers@ soldiers and @warFightingAttackedWoundedSoldiers@ were wounded. |
| warFightingAttackedLossesAnd | | en @warFightingAttackedLossesQuantity@ @warFightingAttackedLossesKind@ |
| warFightingAttackedLossesHead | | De @warFightingAttackedLossesHeadAttacked@ hebben verloren |
| warFightingAttackedLossesSingle | | @warFightingAttackedLossesQuantity@ @warFightingAttackedLossesKind@ |
| warFightingAttackedLossesUnit | | The unit @warFightingAttackedUnit@ of @warFightingAttackedLossesHeadAttacked@ lost |
| warFightingAttackedReduced1 | | The attack may have been reduced or eliminated by Anti Missile Missiles. |
| warFightingAttackedReduced2 | | The attack may have been reduced or eliminated by Anti Missile Missiles and the unit did not receive any ground support. |
| warFightingAttackedTrucks | | @warFightingAttackedUnit@ lost 1 or more trucks, gasoline and military supplies |
| warFightingAttackedUsedAnd | | en @warFightingAttackedUsedQuantity@ @warFightingAttackedUsedKind@ |
| warFightingAttackedUsedHead | | @warFightingAttackedUsedHeadAttacked@ krijgsmacht is gebruikt |
| warFightingAttackedUsedSingle | | @warFightingAttackedUsedQuantity@ @warFightingAttackedUsedKind@ |
| warFightingAttackerDeadSoldiers | | @warFightingAttackerDeadAttacker@ lost @warFightingAttackerDeadSoldiers@ soldiers and @warFightingAttackerWoundedSoldiers@ were wounded. |
| warFightingAttackerLossesAnd | | and @warFightingAttackerLossesQuantity@ @warFightingAttackerLossesKind@ |
| warFightingAttackerLossesHead | | @warFightingAttackerLossesHeadAttacker@ forces lost |
| warFightingAttackerLossesSingle | | @warFightingAttackerLossesQuantity@ @warFightingAttackerLossesKind@ |
| warFightingAttackerLossesUnit | | The unit @warFightingAttackerUnit@ of @warFightingAttackerLossesHeadAttacker@ lost |
| warFightingAttackerTrucks | | @warFightingAttackerUnit@ lost 1 or more trucks, gasoline and military supplies |
| warFightingCorporationCountryDamage | | Infrastructure in the direct neighbourhood was ruined causing important damage to the country. |
| warFightingCounterAttack | | @warFightingAttackerUnit@ is responding with a counter attack on @warFightingAttackedUnit@. |
| warFightingDeadAndWounded | | On the side of @warFightingDeadAndWoundedCountry@ there were @warFightingDeadAndWoundedDead@ casualties and @warFightingDeadAndWoundedWounded@ civilians were wounded. |
| warFightingDestroyed | | @warFightingDestroyedTarget@ is completely destroyed. |
| warFightingDestroyedTargetLosses | | Wapens die op @warFightingClosedTarget@ gepositioneerd zijn kunnen vernietigd zijn. |
| warFightingDroppedNuke | | @warFightingDroppedNukeAttacker@ @warFightingAttackerSource@ placed a nuclear attack on @warFightingDroppedNukeTargetName@ @warFightingDroppedNukeTargetKind@. |
| warFightingExtremeDamage | | @warFightingExtremeDamageTarget@ is very severely damaged. |
| warFightingLossesLeft | | Left |
| warFightingLossesLost | | Lost |
| warFightingLossesSent | | Sent |
| warFightingLossesWhat | | Arms |
| warFightingNoAttackedLosses | | Aan de @warFightingNoAttackedLossesAttacked@ kant zijn geen wapens kapot gegaan. |
| warFightingNoAttackerAmmoLosses | | The weapons chosen by @warFightingNoAttackerLossesAttacker@ were not effective in this attack. |
| warFightingNoAttackerLosses | | On the @warFightingNoAttackerLossesAttacker@ side no losses were reported. |
| warFightingNoDamage | | No damage to @warFightingNoDamageTarget@ is reported. |
| warFightingSevereDamage | | @warFightingSevereDamageTarget@ is severely damaged. |
| warFightingSomeDamage | | @warFightingSomeDamageTarget@ is reported to be damaged. |
| warFightingSubjectCity | | @warFightingSubjectCityAttacker@ @warFightingAttackerSource@ attacks the @warFightingSubjectCityKind@ of @warFightingSubjectCityName@ |
| warFightingSubjectCorporation | | @warFightingSubjectCorporationAttacker@ @warFightingAttackerSource@ attacks @warFightingSubjectCorporationName@ @warFightingSubjectCorporationKind@ |
| warFightingSubjectTerrestrial | | @warFightingSubjectTerrestrialAttacker@ @warFightingAttackerSource@ attacks @warFightingSubjectTerrestrialTargetName@ @warFightingSubjectTerrestrialTargetKind@ |
| warFightingTargetClosed | | The factory @warFightingClosedTarget@ will be closed down. |
| warFightingTitle | | Hostilities between @warFightingTitleAttacker@ and @warFightingTitleAttacked@ |
| warfleetmain | | Manage Fleets |
| wargame | | Army & Weapons |
| WarHeader | | Oorlog |
| warlevels | | War Levels and War Declarations |
| WarLink | | Oorlog |
| warmain | | Declare War and Inspect Troops |
| warmilunits | | Military Units and Supplies |
| warncredit | | warncredit |
| warNuclearDisasterBody | | @warNuclearDisasterKilled@ persons were killed and @warNuclearDisasterWounded@ persons were wounded. |
| warNuclearDisasterCenter | | The target of the attack was @warNuclearDisasterCenterCountry@. |
| warNuclearDisasterEvacuated | | @warNuclearDisasterEvacuees@ persons were displaced by the attack. |
| warNuclearDisasterIntro | | The measured strength of the impact was @warNuclearDisasterSeverity@. |
| warNuclearDisasterTitle | | @warNuclearDisasterTitleName@ hits @warNuclearDisasterTitleCountry@ |
| warquality | | Quality of Military Units and Weapons |
| Wars Lost | | The number of wars the empire have lost. Such losses resulted in the loss of a country. |
| Wars Started | | This is the number of wars started by the empire |
| Wars Won | | This is the number of wars the empire won. Each of these wars ended with the conquest os the losing country. |
| warSigningDeclarationHead | | Please Wait |
| warSigningDeclarationLine1 | | |
| warSigningDeclarationLine2 | | Signing the War Declaration. |
| warSigningDeclarationLine3 | | |
| warSigningDeclarationLine4 | | The country is being prepared for war. |
| warSubmitDeclaration | | War Declaration |
| warVictoryGovernmentChange | | After the attack, the president of @warVictoryGovernmentChangeAttacked@ is reported to have left the country and a new government approved by @warVictoryGovernmentChangeAttacking@ has been nominated. |
| warVictoryTitle | | @warVictoryTitleAttacker@ army takes full control in @warVictoryTitleAttacked@ |
| warweapons | | Documentation - Weapons |
| Water Treatment Index | | The water treatment index is one of the three components of the transportation index. The water treatment index depends on the total number of water treatment installations in the country and the number needed. If the number needed is equal to the number of existing installations, the water treatment index will move gradually to 100. The transportation index tends to move in the direction of the lower of the three partial indexes: the road index, the railroad index and the water treatment index. It does not make sense to increase only one of the three components because the transportation index will remain similar to the lowest of the three.
Increasing the water treatment index is easy: just build new water treatment installations and the index will increase. |
| Waterzuivering | | Dit is een voorziening die gebruikt wordt om het water drinkbaar te maken. Zorg ervoor dat je genoeg van dit soort installaties hebt in het land. |
| Waterzuiveringinstallaties | | Dit zijn voorzieningen die gebruikt worden om het water drinkbaar te maken. Zorg ervoor dat je genoeg van dit soort installaties hebt in het land. |
| wdesktopsettings | | Change Appearance |
| Weapon Quality | | Weapons have a quality that depends on the production process and on the upgrading process that have taken place after the weapons became a part of the unit. Quality can be upgraded to high levels and the average quality of all the weapons in the unit is a major factor in the fighting level of the unit. |
| Welvaarts index | | Dit is een gecombineerde index die een goede indicatie geeft over hoe het met de werkers en de bedrijven in het land gaat. Het hangt af van het inkomens niveau en de qualiteit en de effectiviteit van hun werkomgeving. Als het welvaarts niveau omlaag gaat, kunnen mensen minder gemotiveerd worden en dan zal de productiviteit van het bedrijf dalen. |
| Wereld markt | | de wereldmarkt is de plaats waar alle materialen automatisch worden aangeboden voor verkoop en waar de meeste materialen worden aangeboden en verhandeld. Sommige goederen worden verhandeld op de lokale- en de gemeenschappelijke markt, maar alles dat verkocht of gekocht wordt buiten contracten om wordt verhandeld op de wereld markt. De markt is gebaseerd op vraag en aanbod, en prijzen gaan op en neer. Prijzen hangen ook af van de qualiteit van de producten en hoe dringend de vraag is. Onmiddelijke orders worden meteen verhandeld als het product verkrijgbaar is. Als producten verkrijgbaar zijn, worden onmiddelijke orders met hoge prioriteit verhandeld tijdens normale handel. Onmiddelijke orders worden uitgevoerd op hogere prijs. |
| Wereld munt | | De wereld munt is de Dolleuro. In veel plaatsen in het spel gebruiken we $E om bedragen in Dolleuros te laten zien. We gebruiken ook op sommige plaatsen $ maar de intentie is hetzelfde. Op dit moment gebruiken alle landen dezelfde munt. |
| Werkgelegenheids Index | | De index is een maatstaf voor de werkgelegenheid in het land. Het is dichterbij de 100 als de werkgelegenheid goed is. Rond de 90 tot 95 is heel goed. Hogere werkgelegenheids niveau's zijn moeilijk te berijken maar wel mogelijk. Als het land veel bedrijven heeft en het onderwijs systeem goed is afgesteld voor de nodige vakmensen. De werkgelegenheid is een belangrijke index die zwaar telt op de lands score. Als de werkgelegenheid goed is, dan is er een grote kans dat andere indexen ook sterk zijn. Hoge werkeloosheid zal de sociale zekerheids kosten omhoog drijven. Het betekent dat de economie niet optimaal draait en dat inkomsten van bedrijven ook laag kan zijn. |
| Werkgelegenheids niveau vorige maand | | Dit laat zien hoeveel mensen er vorige maand werk hadden in het land. Het aantal groeit als bedrijven de productie vergroten en als het aantal bedrijven groeit. Het is ook hoger als er meer scholen, ziekenhuizen en andere staats activiteiten zijn. Het leger huurt veel soldaten en officiers van het niveau van laag niveau werkers en mid niveau managers. Een groot leger kan tussen een paar honderdduizend tot een paar miljoen mensen inhuren. |
| wgbestceos | | White Giant Best CEOs |
| wgbestpresidents | | White Giant Best Presidents |
| wginfo | | White Giant |
| Winst betaald door staatsbedrijven | | Dit is het bedrag dat de staatsbedrijven aan de overheid betaald. Dit bedrag komt bij de belasting die de bedrijven betalen. Staatsbedrijven betalen een deel van hun winst aan de overheid. Het percentage kan door de president ingesteld of veranderd worden. |
| Winst betalingen | | Bedrijven betalen hun eigenaar een deel van de winst die overblijft na belastingen. Dit is het bedrag dat alle bedrijven van de onderneming, aan de onderneming betalen als deel van de winst. |
| Winst of verlies | | Dit is de winst of verlies (een negatief getal) die dit jaar tot nu toe is behaald. Het heeft een directe invloed op de hoeveelheid geld beschikbaar. Winst zorgt voor een toename, verlies een afname. Het be�nvloedt ook het financi�le indexcijfer dat belangrijk is bij de score van het land. |
| Winst per aandeel in een recente periode | | Dit is de winst die het bedrijf heeft gemaakt in de recente periode, gedeeld door het aantal aandelen van het bedrijf. Het is een maatstaf van de winstgevendheid van het bedrijf. Hoe meer winst per aandeel, hoe beter het bedrijf het doet. Hogere winst per aandeel zal de Prijs/Verdiensten ratio omlaag brengen. De P/V ratio is de prijs van een aandeel gedeeld door de winst per aandeel, wat beter is als maatstaf voor het succes van een bedrij en zijn marktwaarde. Hoge verdiensten per aandeel zullen leiden tot een lagere P/V ratio (hoe lager hoe beter). De recente periode is langer dan 12 game maanden en hangt ook af van het aantal maanden per dag op ieder van de werlden. |
| withdrawcoins | | Payments |
| WLP_1_0_1 | | Kebir Blue |
| WLP_1_0_2 | | Kebir Blue |
| WLP_1_0_3 | | strategy game,virtual worlds,simulation games, free games |
| WLP_1_0_4 | | Simcountry is a Virtual Worlds Strategy Game & a Massive Online Free Membership Simulation Game. Simcountry is a MMORPG with a war game and a peaceful game. |
| WLP_1_0_5c | | Best CEOs |
| WLP_1_0_5p | | Best Presidents |
| WLP_1_0_6c | | Best CEOs on Kebir Blue |
| WLP_1_0_6p | | Best Presidents on Kebir Blue |
| WLP_1_0_7 | | Kebir Blue |
| WLP_1_1_1 | | Simcountry is an online strategy game where you are the president of a country or the leader of an empire. Simcountry is one of the popular free games. |
| WLP_1_2_1 | | Simcountry has 5 virtual worlds with 23.000 countries. It is both a strategy war game and a financial strategy game. Players can decide to also join the war game. |
| WLP_1_2_2 | | You can participate in the Simcountry community, in discussions and propose and vote for new features. |
| WLP_1_3_1 | | Kebir Blue, runs four game months per 24 hours. This means that every day is four months in the game. Kebir Blue was the first world we have started. It has 3061 countries and is the smallest of the five worlds. |
| WLP_2_0_1 | | Fearless Blue |
| WLP_2_0_2 | | Fearless Blue |
| WLP_2_0_3 | | strategy game,virtual worlds,simulation games, free games |
| WLP_2_0_4 | | Simcountry is a Virtual Worlds Strategy Game & a Massive Online Free Membership Simulation Game. Simcountry is a MMORPG with a war game and a peaceful game. |
| WLP_2_0_5c | | Best CEOs |
| WLP_2_0_5p | | Best Presidents |
| WLP_2_0_6c | | Best CEOs on Fearless Blue |
| WLP_2_0_6p | | Best Presidents on Fearless Blue |
| WLP_2_0_7 | | Fearless Blue |
| WLP_2_1_1 | | Simcountry is an online strategy game where you are the president of a country or the leader of an empire. Simcountry is one of the popular free games. |
| WLP_2_2_1 | | Simcountry has 5 virtual worlds with 23.000 countries. It is both a strategy war game and a financial strategy game. Players can decide to also join the war game. |
| WLP_2_2_2 | | You can participate in the Simcountry community, in discussions and propose and vote for new features. |
| WLP_2_3_1 | | Fearless Blue was the second world we have started. It is larger than Kebir Blue with 6159 countries. It also runs four game months each day. |
| WLP_2_3_2 | | The Fearless Blue world is a war world. Beginners are left alone but once they reach war level 3, they are exposed to a higher risk of war and must build a large army. |
| WLP_2_3_3 | | Peaceful playing is not an option in Fearless Blue but temporary war protection is available. |
| WLP_3_0_1 | | White Giant |
| WLP_3_0_2 | | White Giant |
| WLP_3_0_3 | | strategy game,virtual worlds,simulation games, free games |
| WLP_3_0_4 | | Simcountry is a Virtual Worlds Strategy Game & a Massive Online Free Membership Simulation Game. Simcountry is a MMORPG with a war game and a peaceful game. |
| WLP_3_0_5c | | Best CEOs |
| WLP_3_0_5p | | Best Presidents |
| WLP_3_0_6c | | Best CEOs on White Giant |
| WLP_3_0_6p | | Best Presidents on White Giant |
| WLP_3_0_7 | | White Giant |
| WLP_3_1_1 | | Simcountry is an online strategy game where you are the president of a country or the leader of an empire. Simcountry is one of the popular free games. |
| WLP_3_2_1 | | Simcountry has 5 virtual worlds with 23.000 countries. It is both a strategy war game and a financial strategy game. Players can decide to also join the war game. |
| WLP_3_2_2 | | You can participate in the Simcountry community, in discussions and propose and vote for new features. |
| WLP_3_3_1 | | White Giant is similar to Kebir Blue but runs three game months each day. With 6376 countries it is even larger than Fearless Blue. |
| WLP_3_3_2 | | White Giant is the busiest of the five worlds with most registered countries and the largest number of logins per day. |
| WLP_4_0_1 | | Golden Rainbow |
| WLP_4_0_2 | | Golden Rainbow |
| WLP_4_0_3 | | strategy game,virtual worlds,simulation games, free games |
| WLP_4_0_4 | | Simcountry is a Virtual Worlds Strategy Game & a Massive Online Free Membership Simulation Game. Simcountry is a MMORPG with a war game and a peaceful game. |
| WLP_4_0_5c | | Best CEOs |
| WLP_4_0_5p | | Best Presidents |
| WLP_4_0_6c | | Best CEOs on Golden Rainbow Blue |
| WLP_4_0_6p | | Best Presidents on Golden Rainbow Blue |
| WLP_4_0_7 | | Golden Rainbow |
| WLP_4_1_1 | | Simcountry is an online strategy game where you are the president of a country or the leader of an empire. Simcountry is one of the popular free games. |
| WLP_4_2_1 | | Simcountry has 5 virtual worlds with 23.000 countries. It is both a strategy war game and a financial strategy game. Players can decide to also join the war game. |
| WLP_4_2_2 | | You can participate in the Simcountry community, in discussions and propose and vote for new features. |
| WLP_4_3_1 | | Golden Rainbow is created as a generally friendly world where the economy is important. War remains part of the game but peaceful playing is an option. |
| WLP_4_3_2 | | Golden Rainbow runs four game months per 24 hours. There are 4804 countries in the world and it is smaller than Fearless Blue and While Giant. |
| WLP_5_0_1 | | Little Upsilon |
| WLP_5_0_2 | | Little Upsilon |
| WLP_5_0_3 | | strategy game,virtual worlds,simulation games, free games |
| WLP_5_0_4 | | Simcountry is a Virtual Worlds Strategy Game & a Massive Online Free Membership Simulation Game. Simcountry is a MMORPG with a war game and a peaceful game. |
| WLP_5_0_5c | | Best CEOs |
| WLP_5_0_5p | | Best Presidents |
| WLP_5_0_6c | | Best CEOs on Little Upsilon |
| WLP_5_0_6p | | Best Presidents on Little Upsilon |
| WLP_5_0_7 | | Little Upsilon |
| WLP_5_1_1 | | Simcountry is an online strategy game where you are the president of a country or the leader of an empire. Simcountry is one of the popular free games. |
| WLP_5_2_1 | | Simcountry has 5 virtual worlds with 23.000 countries. It is both a strategy war game and a financial strategy game. Players can decide to also join the war game. |
| WLP_5_2_2 | | You can participate in the Simcountry community, in discussions and propose and vote for new features. |
| WLP_5_3_1 | | Little Upsilon is very similar to Kebir Blue but has 3467 countries. The main difference between Little Upsilon and all other worlds is in the pace of the simulation. |
| WLP_5_3_2 | | Running six game months per day, Little Upsilon is much faster than the other worlds. It is also the youngest of them all. Little Upsilon was started in February 2007. In the mean time, it is very busy and popular, mainly because of its fast pace. |
| WLP_6_0_1 | | Little Omicron |
| WLP_6_0_2 | | Little Omicron |
| WLP_6_0_3 | | strategy game,virtual worlds,simulation games, free games |
| WLP_6_0_4 | | Simcountry is a Virtual Worlds Strategy Game & a Massive Online Free Membership Simulation Game. Simcountry is a MMORPG with a war game and a peaceful game. |
| WLP_6_0_5c | | Best CEOs |
| WLP_6_0_5p | | Best Presidents |
| WLP_6_0_6c | | Best CEOs on Little Omicron |
| WLP_6_0_6p | | Best Presidents on Little Omicron |
| WLP_6_0_7 | | Little Omicron |
| WLP_6_1_1 | | Simcountry is an online strategy game where you are the president of a country or the leader of an empire. Simcountry is one of the popular free games. |
| WLP_6_2_1 | | Simcountry has 5 virtual worlds with 23.000 countries. It is both a strategy war game and a financial strategy game. Players can decide to also join the war game. |
| WLP_6_2_2 | | You can participate in the Simcountry community, in discussions and propose and vote for new features. |
| WLP_6_3_1 | | Little Ommicron is very similar to Kebir Blue but has 3467 countries. The main difference between Little Ommicron and all other worlds is in the pace of the simulation. |
| WLP_6_3_2 | | Running six game months per day, Little Ommicron is much faster than the other worlds. It is also the youngest of them all. Little Upsilon was started in February 2007. In the mean time, it is very busy and popular, mainly because of its fast pace. |
| wnewspaper | | International News |
| Workers Added | | Momenteel nog geen beschrijving |
| Workers Available for Resource | | This is the number of workers in the country who are employed but will be used to create the relief resources. The creation of relief resources is considered high priority and the process will use whatever is needed. |
| worldAwards | | Awards |
| worldList | | Worlds |
| xmlWarDeclaredContent | | War will start @startsWhen@ |
| xmlWarDeclaredTitle | | @attackerName@ declared war on @attackedName@ |
| xmlWarEmEndedContent | | @attackedName@ and @attackerName@ are joined in one empire |
| xmlWarEmEndedTitle | | Peace exists between @attackerName@ and @attackedName@ |
| xmlWarEnEndedContent | | A new government was approved which ended all hostilities |
| xmlWarEnEndedTitle | | The war between @attackerName@ and @attackedName@ has ended |
| xmlWarExEndedContent | | The were no hostilities for more than @months@ months |
| xmlWarExEndedTitle | | The war between @attackerName@ and @attackedName@ has ended |
| xmlWarIeEndedContent | | The Presidents ended the war by signing a Peace Treaty |
| xmlWarIeEndedTitle | | The war between @attackerName@ and @attackedName@ has ended |
| xmlWarScEndedContent | | The Security Council on @worldName@ accepted the Resolution. Peace between @attackedName@ and @attackerName@ has been enfored |